Binaire (Positif - Original)

Value Characteristic Points
13 STR 3
18/20 DEX 24
15/20 CON 10
12 BODY 4
14 INT 4
12/17 EGO 4
13 PRE 3
14 COM 2
6/7 PD 3
4/8 ED 0
4 SPD 10
8 REC 2
40 END 0
30 STUN 1
  Total 70


Points Powers END
88 Duplication (1 220-point forms); File Name: Bindupl.cha; Special Effect: Bio Energy Split  
     
2 Elemental Control: Bio energy mastery (3-pt reserve); Limited Power: Only while duplicated: -½  
a-2 +2 DEX; Limited Power: Only while duplicated: -½  
b-5 +5 CON; Limited Power: Only while duplicated: -½  
c-5 +5 EGO; Limited Power: Only while duplicated: -½  
1 +1 PD; Limited Power: Only while duplicated: -½  
3 +4 ED; Limited Power: Only while duplicated: -½  
     
30 Multipower: Positive Bio Energy Channels (52-pt reserve); Special Effect: Bio Energy; Limited Power: Only while duplicated: -½; Limited Power: Doesn't work in full darkness: -¼  
u-3 3½d6 Ego Attack; Special Effect: Light; Multipower: Fixed Slot; Armor Piercing: 1, +½; Special Effect: Bio Energy; Limited Power: Only while duplicated: -½; Limited Power: Doesn't work in full darkness: -¼ 5
u-3 2½d6 Flash (Normal Sight); Range: 250; Multipower: Fixed Slot; Based on EGO Combat Value: vs. Mental Defense, +1; Special Effect: Bio Energy; Limited Power: Only while duplicated: -½; Limited Power: Doesn't work in full darkness: -¼ 5
u-2 Desolidification; Vulnerability: Dark Energy; Multipower: Fixed Slot; Special Effect: Bio Energy; Limited Power: Only while duplicated: -½; Limited Power: Doesn't work in full darkness: -¼ 4
u-3 6½d6 Suppress: Darkness based powers; Range: 240; Affect: Single Power of Special Effect, +¼; Multipower: Fixed Slot; Reduced END: Half, +¼; Special Effect: Bio Energy; Limited Power: Only while duplicated: -½; Limited Power: Doesn't work in full darkness: -¼ 2
     
2 Mind Link: w/negative self; Minds: One Specific Mind, +5; Number of Minds: 1, +0; Distance: Single Planet, +0; Dimension: Current, +0; Link with: Those with Mind Link, -1  
8 360-Degree Sensing (Sight); Limited Power: Doesn't work in full darkness: -¼  
!3 Change Environment (1" rad.); Effect: Fixed, +0; Description: Light; No Range: -½ 1
     
22 Multipower: Blaster Pistol (45-pt reserve); Charges: 16, +0; OAF: -1  
u-2 6d6 Energy Blast; Range: 225; Versus: ED; Beam Attack: -¼; Multipower: Fixed Slot; Autofire: 5 shots, ½; Charges: 16, +0; OAF: -1 0
u-2 6d6 Energy Blast; Range: 225; Versus: ED; Beam Attack: -¼; Special Effect: Light; Multipower: Fixed Slot; Armor Piercing: 1, +½; Charges: 16, +0; OAF: -1 0
u-2 5d6 Energy Blast; Range: 220; Versus: ED; Beam Attack: -¼; Special Effect: Light; Multipower: Fixed Slot; Double Knockback: +¾; Charges: 16, +0; OAF: -1 0
-3 Blaster Charges halve (to 8) when and only if duplicated; Limited Power: Only while duplicated: -½  
     
15 Costume DIRECT renforce; OIF: -½  
(12) Armor: Costume DIRECT renforce (6 PD/6 ED); OIF: -½  
(3) Lack of Weakness (-5 to Roll); OIF: -½  
     
2 Radio Listen and Transmit: Communicateur FIL; OIF: -½; Limited Power: Only to another FIL Communicator: -¾  
     
4 Mental Defense (8 pts); Add to Total; Limited Power: Doesn't work in full darkness: -¼  
     
1 Swimming (+1", 3", NC: 6"); Non-Combat Multiplier: ×2, +0; Non-Combat (MPH): 3 1
2 Running (+1", 7", NC: 14"); Non-Combat Multiplier: ×2, +0; Non-Combat (MPH): 3 1
     
8 Donation pour LAME  
217 Total Powers  


Points Skills, Talents, Perks Roll
3 +1 level w/Blaster  
2 +1 level w/Positive energy MP  
     
2 Professional Skill: Golf Teacher 11-
2 Knowledge Skill: Golf 11-
2 Knowledge Skill: High Society 11-
1 English (Fluent Conv.); Literacy: Standard, 0; Similarity Cost: -1  
0 French (Native Accent); Literacy: Standard, 0  
     
3 Conversation 12-
1 High Society 8-
1 Riding 8-
1 Planes  
     
3 Federal/National Police Powers  
     
21 Total Skills, Talents, Perks  


100+ Disadvantages
10 Watched: French Gov. (8-); Capabilities: More Powerful, 15; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Actions: Only Watching, ×½; Punishment: Harsh, 0
10 Watched: Israeli secret services (Mossad, shin beth et al) (8-); Capabilities: More Powerful, 15; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Actions: Only Watching, ×½; Punishment: Harsh, 0
20 Hunted: EMPIRE (8-); Capabilities: More Powerful, 15; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0
15 Secret Identity: Gilles Beranger
20 Normal Characteristic Maxima
20 Vulnerability: Darkness based attacks (2× Effect); Attack: Common, +10
20 Susceptibility: Darkness based powers (1d6 STUN/Phase); Condition: Common, +10
5 Reputation: Member of LAME (8-)
5 Rivalry: Negative Self; Situation: Professional, 5; Position: Equal, +0; Rival: NPC, +0
20 Psych. Lim.: Code v Killing (Common, Total)
5 Psych. Lim.: Fear of Darkness - Trait (Uncommon, Moderate)
150 Total Disadvantages


COSTS: Char.   Powers   Total Total   Disadv.   Base   Exp.
  70 + 238 = 308 308 = 150 + 100 + 58


OCV DCV ECV Mental Def. PD/rPD ED/rED Phases
7 7 6 8 13/6 14/6 3, 6, 9, 12