Binaire (Negatif)

Value Characteristic Points
19 STR 9
20 DEX 30
18 CON 16
12 BODY 4
14 INT 4
12 EGO 4
16 PRE 6
14 COM 2
9 PD 6
10 ED 8
4 SPD 10
8 REC 0
36 END 0
31 STUN 0
  Total 99


Points Powers END
33 Multipower: Negative Bio Energy Channels (50-pt reserve); Special Effect: Bio Energy; Limited Power: Doesn't work in full light: -¼; Extra Time: full phase, -½; Extra Time Required: Only At Startup, ½  
u-3 6½d6 Suppress: Light based powers; Range: 240; Affect: Single Power of Special Effect, +¼; Multipower: Fixed Slot; Reduced END: Half, +¼; Special Effect: Bio Energy; Limited Power: Doesn't work in full light: -¼; Extra Time: full phase, -½; Extra Time Required: Only At Startup, ½ 2
u-3 2d6 Drain: Light Based Powers (Return/turn); Range: 0; Affects: Single Power of Special Effect, +¼; Multipower: Fixed Slot; Area Effect (Radius): 3" radius, +1; Special Effect: Bio Energy; Limited Power: Doesn't work in full light: -¼; Extra Time: full phase, -½; Extra Time Required: Only At Startup, ½ 4
u-3 Invisibility (Normal Sight, Sight, Mental, No Fringe); Sense Group: Mental, 10; Multipower: Fixed Slot; Special Effect: Bio Energy; Limited Power: Doesn't work in full light: -¼; Extra Time: full phase, -½; Extra Time Required: Only At Startup, ½ 5
     
2 Mind Link: w/positive self; Minds: One Specific Mind, +5; Number of Minds: 1, +0; Distance: Single Planet, +0; Dimension: Current, +0; Link with: Those with Mind Link, -1  
4 Infrared Vision; Limited Power: Doesn't work in full light: -¼  
!3 Change Environment (1" rad.); Effect: Fixed, +0; Description: Darkness; No Range: -½ 1
     
22 Multipower: Blaster Pistol (45-pt reserve); Charges: 16, +0; OAF: -1  
u-2 6d6 Energy Blast; Range: 225; Versus: ED; Beam Attack: -¼; Multipower: Fixed Slot; Autofire: 5 shots, ½; Charges: 16, +0; OAF: -1 0
u-2 6d6 Energy Blast; Range: 225; Versus: ED; Beam Attack: -¼; Special Effect: Light; Multipower: Fixed Slot; Armor Piercing: 1, +½; Charges: 16, +0; OAF: -1 0
u-2 5d6 Energy Blast; Range: 220; Versus: ED; Beam Attack: -¼; Special Effect: Light; Multipower: Fixed Slot; Double Knockback: +¾; Charges: 16, +0; OAF: -1 0
-3 Blaster Charges halve (to 8) when and only if duplicated; Limited Power: Only while duplicated: -½  
     
15 Costume DIRECT renforce; OIF: -½  
(12) Armor: Costume DIRECT renforce (6 PD/6 ED); OIF: -½  
(3) Lack of Weakness (-5 to Roll); OIF: -½  
     
2 Radio Listen and Transmit: Communicateur FIL; OIF: -½; Limited Power: Only to another FIL Communicator: -¾  
     
4 Power Defense (5 pts); Limited Power: Doesn't work in full light: -¼  
     
1 Swimming (+1", 3", NC: 6"); Non-Combat Multiplier: ×2, +0; Non-Combat (MPH): 3 1
2 Running (+1", 7", NC: 14"); Non-Combat Multiplier: ×2, +0; Non-Combat (MPH): 3 1
     
100 Total Powers  


Points Skills, Talents, Perks Roll
3 +1 level w/Blaster  
2 +1 level w/Negative energy MP  
     
2 Professional Skill: Golf Teacher 11-
2 Knowledge Skill: Golf 11-
2 Knowledge Skill: High Society 11-
1 English (Fluent Conv.); Literacy: Standard, 0; Similarity Cost: -1  
0 French (Native Accent); Literacy: Standard, 0  
     
3 Conversation 12-
1 High Society 8-
1 Riding 8-
1 Planes  
     
3 Federal/National Police Powers  
     
21 Total Skills, Talents, Perks  


100+ Disadvantages
10 Watched: French Gov. (8-); Capabilities: More Powerful, 15; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Actions: Only Watching, ×½; Punishment: Harsh, 0
10 Watched: Israeli secret services (Mossad, shin beth et al) (8-); Capabilities: More Powerful, 15; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Actions: Only Watching, ×½; Punishment: Harsh, 0
20 Hunted: EMPIRE (8-); Capabilities: More Powerful, 15; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0
15 Secret Identity: Gilles Beranger
20 Normal Characteristic Maxima
20 Vulnerability: Darkness based attacks (2× Effect); Attack: Common, +10
20 Susceptibility: Light based powers (1d6 STUN/Phase); Condition: Common, +10
5 Reputation: Member of LAME (8-)
5 Rivalry: Positive Self; Situation: Professional, 5; Position: Equal, +0; Rival: NPC, +0
20 Psych. Lim.: Code v Killing (Common, Total)
145 Total Disadvantages


COSTS: Char.   Powers   Total Total   Disadv.   Base
  99 + 121 = 220 245 = 145 + 100


OCV DCV ECV Mental Def. PD/rPD ED/rED Phases
7 7 4 0 15/6 16/6 3, 6, 9, 12

Notes: La version Negative de Binaire dispose de 25 points de desavantages de plus que necessaire. Cela lui laisse une marge d'evolution a l'avenir.