Combat
Value | Characteristic | Points |
33/43 | STR | 23 |
21/24 | DEX | 33 |
24 | CON | 28 |
13 | BODY | 6 |
15 | INT | 5 |
12 | EGO | 4 |
15 | PRE | 5 |
12 | COM | 1 |
14 | PD | 5 |
13 | ED | 8 |
6/7 | SPD | 26 |
12 | REC | -4 |
48 | END | 0 |
42 | STUN | -5 |
Total | 135 |
Points | Powers | END |
!7 | Multipower: Boosters Cybernetiques (10-pt reserve); Costs END: -½ | |
u-1 | +3 DEX; Affects Figured: No; Multipower: Fixed Slot; Costs END: -½ | |
u-1 | +10 STR; Affects Figured: No; Multipower: Fixed Slot; Costs END: -½ | 1 |
u-1 | +1 SPD; Affects Figured: No; Multipower: Fixed Slot; Limited Power: Must be used for full turns: -¼; Costs END: -½ | |
u-1 | Running (+5", 13", NC: 26"); Non-Combat Multiplier: ×2, +0; Non-Combat (MPH): 26; Multipower: Fixed Slot; Costs END: -½ | 2 |
u-1 | Swimming (+10", 13", NC: 24"); Non-Combat Multiplier: ×2, +0; Non-Combat (MPH): 52; Multipower: Fixed Slot; Costs END: -½ | 2 |
u-1 | Hand-To-Hand Attack (3d6, Total 11½d6); Range: 0; Multipower: Fixed Slot; Costs END: -½ | 1 |
u-1 | Superleap (+10", 19", NC: 38"); Non-Combat Multiplier: ×2, +0; Non-Combat (MPH): 52; Multipower: Fixed Slot; Costs END: -½ | 2 |
15 | 1d6+1 RKA: Pistol; Range: 150; Versus: PD; Charges: 8, +0; Clips: 4; OAF: -1; Penetrating: +½ | 0 |
Commando Training | ||
15 | Costume DIRECT renforce; OIF: -½ | |
(12) | Armor: Costume DIRECT renforce (6 PD/6 ED); OIF: -½ | |
(3) | Lack of Weakness (-5 to Roll); OIF: -½ | |
2 | Radio Listen and Transmit: Communicateur FIL; OIF: -½; Limited Power: Only to another FIL Communicator: -¾ | |
4 | Running (+2", 13", NC: 26"); Non-Combat Multiplier: ×2, +0; Non-Combat (MPH): 10 | 2 |
1 | Swimming (+1", 13", NC: 6"); Non-Combat Multiplier: ×2, +0; Non-Combat (MPH): 5 | 1 |
7 | Donation pour LAME | |
58 | Total Powers |
Points | Skills, Talents, Perks | Roll |
24 | +3 level w/All Combat | |
4 | Martial Strike: Boxing Cross (OCV +0, DCV +2, 10½d6) | |
3 | Martial Throw: Aikido Throw (OCV +0, DCV +1, 8½d6+v/5) | |
4 | Killing Strike: Karate Chop (OCV -2, DCV +0, 1d6+1 HKA) | |
5 | Choke Hold: Choke (OCV -2, DCV +0, Grab, 2d6 NND) | |
4 | Martial Disarm: Judo Disarm (OCV -1, DCV +1) | |
4 | Martial Block: Kung Fu Block (OCV +2, DCV +2) | |
2 | Knowledge Skill: SuperWeapons | 11- |
2 | Professional Skill: Commando | 11- |
0 | French (Native Accent); Literacy: Standard, 0 | |
1 | English (Fluent Conv.); Literacy: Standard, 0; Similarity Cost: -1 | |
3 | Acrobatics | 14- |
3 | Breakfall | 14- |
3 | Climbing | 14- |
3 | Combat Driving | 14- |
1 | Interrogation | 8- |
3 | Mechanics | 11- |
3 | Paramedic | 12- |
0 | Shadowing | 8- |
3 | Stealth | 14- |
3 | Survival | 11- |
1 | Tactics | 8- |
1 | Planes | |
2 | Small Arms | |
3 | Federal/National Police Powers | |
85 | Total Skills, Talents, Perks |
100+ | Disadvantages |
10 | Watched: French Gov. (8-); Capabilities: More Powerful, 15; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Actions: Only Watching, ×½; Punishment: Harsh, 0 |
15 | Hunted: Le Clan (8-); Capabilities: More Powerful, 15; Non-combat Influence: None, +0; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0 |
20 | Hunted: EMPIRE (8-); Capabilities: More Powerful, 15; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0 |
20 | Psych. Lim.: Code V Killing (Common, Total) |
15 | Psych. Lim.: Daredevil (Common, Strong) |
15 | Psych. Lim.: Elite Follower (Common, Strong) |
15 | Secret Identity: Franck Marc |
5 | Reputation: LAME Member (8-) |
10 | Vulnerability: Electricity (1½× STUN); Attack: Common, +10 |
10 | Rivalry: Elite; Situation: Professional, 5; Position: Superior, +5; Rival: NPC, +0 |
10 | 2d6 Unluck |
145 | Total Disadvantages |
COSTS: | Char. | Powers | Total | Total | Disadv. | Base | Exp. | |||||
135 | + | 143 | = | 278 | 278 | = | 145 | + | 100 | + | 33 |
OCV | DCV | ECV | Mental Def. | PD/rPD | ED/rED | Phases |
8 | 8 | 4 | 0 | 20/6 | 19/6 | 2, 4, 6, 7, 9, 11, 12 |