Contact

Value Characteristic Points
15 STR 5
16 DEX 18
15 CON 10
10 BODY 0
14 INT 4
20 EGO 20
10 PRE 0
10 COM 0
5 PD 2
5 ED 2
4 SPD 14
6 REC 0
30 END 0
26 STUN 0
  Total 75


Points Powers END
23 Elemental Control: Mind Speech (35-pt reserve); Requires Skill Roll: -½  
a-27 12d6 Telepathy; Reduced END: Half, +¼; Requires Skill Roll: -½ 3
b-30 10d6 Mind Scan; Attack Roll Bonus: 7, 14; Number of Minds: 1 000 000 000; Reduced END: Half, +¼; Requires Skill Roll: -½ 3
     
25 Mind Link; Minds: Any One Mind, +15; Number of Minds: 4, +10; Distance: Single Planet, +0; Dimension: Current, +0; Link with: Anyone, +0  
     
30 Multipower: Pain Control (30-pt reserve); Limited Power: Needs Mental contact (T-Pathy) w/target: -¼; Trigger (when HTH attack (or STR) hits): Set, +¼  
u-2 3d6 Energy Blast; Range: 0; Versus: ED; Multipower: Fixed Slot; No Range: -½; No Normal Defense (Mind Defense): +1; Limited Power: Needs Mental contact (T-Pathy) w/target: -¼; Trigger (when HTH attack (or STR) hits): Set, +¼ 3
u-2 4d6 Energy Blast; Range: 0; Versus: ED; Multipower: Fixed Slot; No Range: -½; Penetrating: +½; Limited Power: Needs Mental contact (T-Pathy) w/target: -¼; Trigger (when HTH attack (or STR) hits): Set, +¼ 3
     
  Aikido  
2 Radio Listen and Transmit: Communicateur FIL; OIF: -½; Limited Power: Only to another FIL Communicator: -¾  
     
15 Costume DIRECT renforce; OIF: -½  
(12) Armor: Costume DIRECT renforce (6 PD/6 ED); OIF: -½  
(3) Lack of Weakness (-5 to Roll); OIF: -½  
     
5 Donation pour LAME  
161 Total Powers  


Points Skills, Talents, Perks Roll
6 +2 level w/Mental EC  
     
3 Martial Throw: Throw (OCV +0, DCV +1, 3d6+v/5)  
5 Defensive Strike: Strike (OCV +1, DCV +3, 3d6)  
4 Martial Dodge: Dodge (OCV --, DCV +5)  
4 Martial Escape: Escape (OCV +0, DCV +0, STR 30)  
     
2 Professional Skill: Taxi Driver 11-
2 Knowledge Skill: Aikido 11-
5 Area Knowledge: Bordeaux 14-
     
2 Common Melee Weapons  
3 Combat Driving 12-
3 Breakfall 12-
7 Streetwise 13-
3 Conversation 11-
3 Shadowing 11-
     
3 Federal/National Police Powers  
     
55 Total Skills, Talents, Perks  


100+ Disadvantages
10 Watched: French Gov. (8-); Capabilities: More Powerful, 15; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Actions: Only Watching, ×½; Punishment: Harsh, 0
20 Hunted: EMPIRE (8-); Capabilities: More Powerful, 15; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0
20 Normal Characteristic Maxima
20 Psych. Lim.: Code v Killing (Common, Total)
10 Psych. Lim.: Feels inferior to other LAME members (Common, Moderate)
10 Psych. Lim.: Wanna increase his capabilities (Common, Moderate)
15 Secret Identity: Victor Martin
10 2d6 Unluck
25 Susceptibility: to torture (feels the pain of others) (2d6 STUN/Segment); Condition: Uncommon, +5
15 DNPC: Children - Twins - 6y old (Incompetent, 8-); Skills: Normal, +0
15 DNPC: Chidren - Twins - 6y old (Incompetent, 8-); Skills: Normal, +0
170 Total Disadvantages


COSTS: Char.   Powers   Total Total   Disadv.   Base   Exp.
  75 + 216 = 291 291 = 170 + 100 + 21


OCV DCV ECV Mental Def. PD/rPD ED/rED Phases
5 5 7 0 11/6 11/6 3, 6, 9, 12

Notes: Contact peut se defendre s'il est besoin mais c'est surtout un superbe lment de soutien et de coordination susceptible d'aller cherche les faiblesses de l'adversaire j'usque dans son cerveau.
les membres de LAME le protegeront, pour cela au moins (Spectral?) si ce n'est pas par amitie.


NB: Contact ne parle pas du tout anglais!!