Longshot Longshot

Value Characteristic Points
22/30 STR 12
27 DEX 51
18/20 CON 16
10 BODY 0
10 INT 0
10 EGO 0
20 PRE 10
16 COM 3
16/18 PD 10
11/18 ED 7
6 SPD 23
10 REC 0
39 END 0
35 STUN 0
  Total 132


Points Powers END
32 Multipower: Forces Exchanges (40-pt reserve); Special Effect: Mutant Powers; Doesn't work in Stasis Field: Slightly, -¼  
m-1 Physical Increase; All or Nothing: Seriously, -½; Costs END: -½; Special Effect: Mutant Powers; Doesn't work in Stasis Field: Slightly, -¼; Without it: PD:14, ED:11, REC: 8, END: 36, STUN:30  
(4) +8 STR; All or Nothing: Seriously, -½; Costs END: -½; Special Effect: Mutant Powers; Doesn't work in Stasis Field: Slightly, -¼ 1
(2) +2 CON; All or Nothing: Seriously, -½; Costs END: -½; Special Effect: Mutant Powers; Doesn't work in Stasis Field: Slightly, -¼  
m-1 Trauma Resistance; All or Nothing: Seriously, -½; Costs END: -½; Reduced END: Zero, +½; Special Effect: Mutant Powers; Doesn't work in Stasis Field: Slightly, -¼; Without it: PD:14, ED:11, REC: 8, END: 36, STUN:30  
(1) +2 PD; All or Nothing: Seriously, -½; Costs END: -½; Reduced END: Zero, +½; Special Effect: Mutant Powers; Doesn't work in Stasis Field: Slightly, -¼  
(4) +7 ED; All or Nothing: Seriously, -½; Costs END: -½; Reduced END: Zero, +½; Special Effect: Mutant Powers; Doesn't work in Stasis Field: Slightly, -¼  
m-6 Telekinesis (STR 27); Range: 200; Manipulation: Coarse, +0; Special Effect: Mutant Powers; Doesn't work in Stasis Field: Slightly, -¼; STR 19 while using Physical increase 4
u-3 Telekinesis (STR 20); Range: 200; Manipulation: Fine, +10; Special Effect: Mutant Powers; Doesn't work in Stasis Field: Slightly, -¼; STR 12 while using Physical increase 4
m-4 11" Flight (NC: 22"); Non-Combat Multiplier: ×2, +0; Reduced END: Half, +¼; Special Effect: Mutant Powers; Doesn't work in Stasis Field: Slightly, -¼ 1
m-6 8d6 Energy Blast (Force Application); Range: 200; Versus: ED; Special Effect: Mutant Powers; Doesn't work in Stasis Field: Slightly, -¼; 5,5D6 while using Physical increase 4
m-2 Hand-to-Hand Attack (2d6, Total 6d6); Range: 0; Reduced END: Zero, +½; Special Effect: Mutant Powers; Doesn't work in Stasis Field: Slightly, -¼ 0
     
8 Running (+4", 10", NC: 20"); Non-Combat Multiplier: ×2, +0 2
8 Targeting Sense (Hearing); Extra Time: full phase, -½; Extra Time Required: Only At Startup, ½; Costs END: -½; Activation: 12-, -¾  
5 Damage Resistance: Suit (8 PD/8 ED); OIF: -½  
     
2 ASCom: Radio Listen and Transmit; IAF: AS Communicator: -½; Only communicate w/ Other ASCom: -1  
78 Total Powers  


Points Skills, Talents, Perks Roll
10 +2 level w/HTH  
3 Combat Sense 11-
     
  Comic Book Karate  
4 Martial Strike (OCV 0, DCV +2, 8d6)  
5 Offensive Strike (OCV -2, DCV +1, 10d6)  
4 Martial Block (OCV +2, DCV +2)  
4 Killing Strike (OCV -2, DCV 0, 1d6+1 HKA)  
4 Martial Disarm (OCV -1, DCV +1)  
4 Martial Dodge (OCV --, DCV +5)  
     
3 National Police Powers  
1 FB: AS Member  
2 Common Martial Arts Melee Weapons  
3 Professional Skill: Cop 12-
1 Area Knowledge: Backworld 8-
1 Area Knowledge: Japan 8-
3 Knowledge Skill: Japanese Culture 12-
2 Knowledge Skill: Karate 11-
2 Knowledge Skill: Laws 11-
0 Japanese (Native Accent); Literacy: Standard, 0  
4 English (Completely Fluent w/accent); Literacy: Standard, 0; Similarity Cost: 1  
3 LS: Hamada-ryu Code & Symbols (Completely Fluent w/accent); Literacy: Standard, 0  
2 Contact: Scotland Yard's Lieutnant; Usefulness: Normal, +0 11-
     
5 Acrobatics 15-
3 Breakfall 14-
3 Climbing 14-
3 Streetwise 13-
3 Shadowing 11-
3 Stealth 14-
3 Combat Piloting 14-
1 Combat Flying 8-
1 Small Ground Vehicles  
     
9 Donation à l'Action Squad  
99 Total Skills, Talents, Perks  


100+ Disadvantages
5 DNPC: Rebecca York, Journaliste a The Times (Normal, 8-); Skills: Useful, -5
15 Hunted: by Eurostar (8-); Capabilities: More Powerful, 15; Non-combat Influence: None, +0; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0
10 Hunted: Dragon Master (and his gangs, cf Cl. En.) (8-); Capabilities: As Powerful, 10; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Mild, -5
10 Watched: by Hamada-Ryu (8-); Capabilities: More Powerful, 15; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Actions: Only Watching, ×½; Punishment: Harsh, 0
10 Watched: Project: Armour (8-); Capabilities: More Powerful, 15; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Actions: Only Watching, ×½; Punishment: Harsh, 0
20 Psych. Lim.: Honorable (Common, Total)
15 Psych. Lim.: In Love w/Rebecca York (Common, Strong)
10 Reputation: Honorable (11-)
10 Public Identity: Tokisawa Toshiro
10 Distinctive Features: Blond et Asiatique; Concealability: Concealable, 10; Reaction: Noticed and Recognizable, +0
10 Distinctive Features: Mutant (RAMOMD + Prejudice); Concealability: Easily, 5; Reaction: Always noticed & major reaction, +5
15 Susceptibility to Stasis Fields (2d6 STUN/Turn); Condition: Uncommon, +5
5 Susceptibility to Stasis Fields (1d6 BODY/Minute); Condition: Uncommon, +5
145 Total Disadvantages


COSTS: Char.   Powers   Total Total   Disadv.   Base   Exp.
  132 + 177 = 309 309 = 145 + 100 + 64


OCV DCV ECV Mental Def. PD/rPD ED/rED Phases
9 9 3 0 18/8 18/8 2, 4, 6, 8, 10, 12

Notes: Sensei: Hamada Kioji, du Hamada-Ryu (Ninja)