Wanderer
| Value | Characteristic | Points |
| 15 | STR | 5 |
| 24 | DEX | 42 |
| 20 | CON | 20 |
| 10 | BODY | 0 |
| 10 | INT | 0 |
| 10 | EGO | 0 |
| 10 | PRE | 0 |
| 14 | COM | 2 |
| 13/23 | PD | 10 |
| 16/26 | ED | 12 |
| 5 | SPD | 16 |
| 10 | REC | 6 |
| 50 | END | 5 |
| 30 | STUN | 2 |
| Total | 120 |
| Points | Powers | END |
| 25 | Multipower: Bioenergy Throws (50-pt reserve); Charges: 12, +¼; Recoverable Charges: -2 lev; OAF: -1; Focus Applicability: Personal; Costs END: -½ | |
| u-2 | 10d6 Energy Blast; Range: 310; Versus: ED; Multipower: Fixed Slot; Charges: 12, +¼; Recoverable Charges: -2 lev; OAF: -1; Focus Applicability: Personal; Costs END: -½ | 6 |
| u-2 | 7d6 Energy Blast; Range: 305; Versus: ED; Multipower: Fixed Slot; Autofire: 5 shots, ½; Charges: 12, +¼; Recoverable Charges: -2 lev; OAF: -1; Focus Applicability: Personal; Costs END: -½ | 6 |
| u-2 | 2d6 RKA; Range: 185; Multipower: Fixed Slot; Charges: 12, +¼; Recoverable Charges: -2 lev; OAF: -1; Focus Applicability: Personal; Costs END: -½ | 4 |
| !7 | Multipower: Bioenergy Toughening (10-pt reserve); Costs END: -½ | |
| u-1 | +10 PD; Multipower: Fixed Slot; END: 1; Costs END: -½ | |
| u-1 | +10 ED; Multipower: Fixed Slot; END: 1; Costs END: -½ | |
| u-1 | Damage Resistance (10 PD/10 ED); END: 1; Multipower: Fixed Slot; Costs END: -½ | 1 |
| 5 | Elemental Control: Bioenergy Boosts (5-pt reserve) | |
| a-5 | Running (+5", 11", NC: 22"); Non-Combat Multiplier: ×2, +0; Has Turn Mode: No, +0 | 2 |
| b-5 | Superleap (+10", 13", NC: 26"); Non-Combat Multiplier: ×2, +0 | 2 |
| c-7 | Hand-To-Hand Attack (4d6, Total 7d6); Range: 0 | 1 |
| 12 | Spatial Awareness; Costs END: -½; END: 2; Activation: 14-, -½ | 2 |
| 5 | Power Defense (5 pts) | |
| 1 | Radio Hearing: MF Comlink; Limited Power: Only w/MF Comlinks: -1; OAF: -1 | |
| 81 | Total Powers |
| Points | Skills, Talents, Perks | Roll |
| 9 | +3 level w/ Bioenergy Throws MP | |
| 3 | Traveler | |
| 2 | Professional Skill: Plongeur | 11- |
| 1 | Area Knowledge: Florida | 11- |
| 1 | Area Knowledge: Georgia | 11- |
| 1 | Area Knowledge: Louisiana | 11- |
| 1 | Area Knowledge: South Carolina | 11- |
| 0 | English (Native Accent); Literacy: Standard, 0 | |
| 3 | Spanish (Completely Fluent w/accent); Literacy: Standard, 0 | |
| 3 | Breakfall | 14- |
| 3 | Mechanics | 11- |
| 1 | Seduction | 8- |
| 3 | Stealth | 14- |
| 3 | Streetwise | 11- |
| 1 | Motorcycle | |
| 5 | Luck (1d6) | |
| 1 | Donation pour la Midnight Force | |
| 41 | Total Skills, Talents, Perks |
| 100+ | Disadvantages |
| 15 | Secret Identity: Steven Claxton |
| 20 | Psych. Lim.: Code v Killing (Common, Total) |
| 20 | Psych. Lim.: Dreamer (Very Common, Strong) |
| 10 | Psych. Lim.: Pathological Traveller (Common, Moderate) |
| 10 | Phys. Lim.: Limited Control (Frequently, Slightly) |
| 5 | Other: Poor |
| 15 | Hunted: IMAGE (8-); Capabilities: More Powerful, 15; Non-combat Influence: None, +0; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0 |
| 10 | Watched: Police (8-); Capabilities: More Powerful, 15; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Actions: Only Watching, ×½; Punishment: Harsh, 0 |
| 10 | Watched: PRIMUS (8-); Capabilities: More Powerful, 15; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Actions: Only Watching, ×½; Punishment: Harsh, 0 |
| 10 | Susceptibility: Intense Electric Fields (Body) (2d6 STUN/Instant); Condition: Uncommon, +5 |
| 10 | Susceptibility: Intense Electric Fields (2d6 STUN/Instant); Condition: Uncommon, +5 |
| 5 | Distinctive Features: RAMOMD; Concealability: Easily, 5; Reaction: Noticed and Recognizable, +0 |
| 140 | Total Disadvantages |
| COSTS: | Char. | Powers | Total | Total | Disadv. | Base | Exp. | |||||
| 120 | + | 122 | = | 242 | 242 | = | 140 | + | 100 | + | 2 |
| OCV | DCV | ECV | Mental Def. | PD/rPD | ED/rED | Phases |
| 8 | 8 | 3 | 0 | 23/10 | 26/10 | 3, 5, 8, 10, 12 |
Sex: Male, Race: Humaine