Witness
Value | Characteristic | Points |
9 | STR | -1 |
24 | DEX | 42 |
21 | CON | 22 |
9 | BODY | -2 |
13 | INT | 3 |
13 | EGO | 6 |
9 | PRE | -1 |
14 | COM | 2 |
8 | PD | 6 |
7 | ED | 3 |
5 | SPD | 16 |
8 | REC | 4 |
60 | END | 9 |
26 | STUN | 1 |
Total | 110 |
Points | Powers | END |
45 | Multipower: Evolutive Force Manipulation (45-pt reserve) | |
m-7 | 11" Flight: Move by Inner Force (NC: 22"); Non-Combat Multiplier: ×2, +0; Non-Combat (MPH): 41; Invisible: One Sense Group, +½ | 2 |
m-4 | Invisibility: Molecular Manipulation (on herself) (Normal Sight, Sight); Activation: 12 (startup only): -½ | 3 |
m-9 | Telekinesis: Inner Force Projection (STR 13); Range: 215; Manipulation: Fine, +10; Invisible: One Sense Group, +½ | 4 |
m-9 | 9d6 Energy Blast: Raw Inner Force Projection; Range: 225; Versus: PD | 4 |
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35 | Multipower: Inner Force Defences (35-pt reserve) | |
u-3 | Force Field (17 PD/18 ED) | 3 |
u-3 | Force Wall (14 PD/0 ED); Range: 175; Width: 7", +0 | 3 |
u-3 | Force Wall (0 PD/14 ED); Range: 175; Width: 7", +0 | 3 |
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5 | Change Environment ("Poltergeist" Effect) (2" rad.); Effect: Fixed, +0; Increased END: ×3, -1 | 3 |
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2 | Radio Listen and Transmit; Only w/another Vanguard Com: -1; IAF (oreillette): -½ | |
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125 | Total Powers |
Points | Skills, Talents, Perks | Roll |
6 | +2 level w/Kinetic Energy Manipulations (1st MP) | |
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1 | Forgery | 8- |
1 | Lockpicking | 8- |
3 | Shadowing | 11- |
3 | Stealth | 14- |
3 | Streetwise | 11- |
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1 | Cantonese (Basic Conv.); Literacy: Standard, 0 | |
1 | Transport Familiarity (Click New to Choose Familiarities, Small Ground Vehicles) | |
2 | Knowledge Skill: DC's Chinese Community | 11- |
2 | Knowledge Skill: DC's Underworld | 11- |
2 | City Knowledge: Washington, DC | 11- |
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3 | Donation for Vanguard | |
28 | Total Skills, Talents, Perks |
100+ | Disadvantages |
15 | Secret Identity: Shona Evans-Trent |
20 | Psychological Limitation: Code vs Killing (Common, Total) |
15 | Psychological Limitation: Rebellious Behaviour (Very Common, Moderate) |
10 | Psychological Limitation: Uneasy about lacking control over her powers (Common, Moderate) |
5 | Psychological Limitation: Distrust authority (Uncommon, Moderate) |
20 | Hunted by Twilight (8-); Capabilities: More Powerful, 15; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0 |
10 | Hunted by Washington State Police (8-); Capabilities: As Powerful, 10; Non-combat Influence: Extensive, +5; Geographical Area: Limited, -5; Actions: Hunting, ×1; Punishment: Harsh, 0 |
10 | Watched by PRIMUS (8-); Capabilities: More Powerful, 15; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Only Watching: ×½; Punishment: Harsh, 0 |
10 | Vulnerability to High Velocity Physical Attacks (eg: bullets) (1½× STUN); Attack: Common, +10 |
15 | Susceptibility to Low Velocity Physical Attacks (eg: punches) (1d6 STUN/Effect is Instant); Condition: Very Common, +15 |
5 | Enraged when "hurted" by "authorities" (8-, 11-); Circumstances: Uncommon, +5 |
5 | Distinctive Features: Red Hairs; Concealability: Easily, 5; Reaction: Noticed and Recognizable, +0 |
10 | 2d6 Unluck |
150 | Total Disadvantages |
COSTS: | Char. | Powers | Total | Total | Disadv. | Base | Exp. | |||||
110 | + | 153 | = | 263 | 263 | = | 150 | + | 100 | + | 13 |
OCV | DCV | ECV | Mental Def. | PD/rPD | ED/rED | Phases |
8 | 8 | 4 | 0 | 39/31 | 39/32 | 3, 5, 8, 10, 12 |
Sex: Female, Race: Human